Virtual Heroes / Applied Research Associates Exhibiting at I/ITSEC 2015
Orlando, FL – November 30, 2015 – The Virtual Heroes Division of Applied Research Associates (ARA) will be showcasing exciting technologies at the 2015 Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) held November 30 – December 4 at the Orange County Convention Center. Stop by Virtual Heroes’ booth number 2271 to see these cutting-edge demos:
- Unreal Engine 4 Studio: a high-fidelity real-time editing/viewer tool available exclusively through Virtual Heroes. This toolset provides features such as real-time modification of effects; dynamic virtual object injects; reading/writing of terrain datasets; interactive definition of weather effects such as dust storms, rain, and snow; in-world annotation/markup for future reviews; and placeable, drivable vehicles with physics.
- Combat Medic: a state-of-the-art training and simulation tool that uses a 3D, collaborative virtual world accessible from any internet-connected computer. Customizable learning modules address the top three injuries associated with preventable deaths on the modern battlefield: hemorrhage, airway management, and tension pneumothorax. Combat Medic was a finalist in the 2014 I/ITSEC Serious Games Showcase & Challenge.
- LiveViewer: a 3D, high-fidelity display for Soldiers that uses Unreal 4 connected to the Common Training Instrumentation Architecture (CTIA). Live players report location, orientation, and posture to CTIA running in the cloud; LiveViewer receives the updates and displays the results in real time. Future capabilities will include displaying activities such as using a cell phone, digging, placing an IED, aiming a mortar, treating a patient, throwing an object, using binoculars, and aiming a weapon.
- Cloud-based Nvidia GPU technology stack: this technology streams real-time full-HD interactive Unreal Engine training content to a $300 tablet or a $200 Chromebook.
In addition to the above technologies, we will be demonstrating two of Virtual Heroes’ key enabling technologies for the Army:
- PEO STRI/ARL’s booth number 149:
Virtual Heroes, through its partnership with ARL-STTC, has developed technologies that will enable the next generation in training: the Synthetic Training Environment (STE). We’ve developed the Assimilation of Sources for a Cohesive ENvironment Description (ASCEND), which streamlines the source-to-Soldier synthetic environment (SE) data pipeline. ASCEND provides tools and standards that will enable Training at the Point of Need, Whole Earth Modeling, and distributed world-building services in the cloud. Our Layered Terrain Format (LTF) provides a standard for communicating environment information rapidly and efficiently, enabling a One-World Terrain capability.
- PEO STRI’s booth number 1433:
In support of the 2015 Squad Overmatch Tactical Combat Casualty Care (TC3) demonstration, Virtual Heroes developed a prototype Electronic Casualty Card (ECC). The ECC is an LTEC-based Android app that connects to existing MILES IWS Vests; it assesses injuries to individual combatants in force-on-force exercises based on the munition and hit location, replacing random injury assignment using MILES Casualty Cards. Additionally, the app displays the injury status based on TC3 doctrine and allows treatment using instrumented treatment devices. As shown through the 2015 Squad Overmatch TC3 demonstration, the ECC helps exercise skills and decision making associated with care under fire during live training.
Virtual Heroes has won numerous awards for its simulations, serious games and 3D virtual worlds using Unreal Engine technology to provide interactive learning solutions for healthcare, government customers, and corporate training. The Orlando office of Virtual Heroes has been working with the Army community for over ten years, developing modeling and simulation for the defense industry. More information on Virtual Heroes can be found at http://www.virtualheroes.com.
About Applied Research Associates, Inc. & Virtual Heroes
Applied Research Associates, Inc. (ARA) was founded 1979, in Albuquerque, N.M., to solve problems of national importance by providing science and engineering research, technical support services. The company’s applied research delivers scientific solutions for national defense, homeland security, aerospace, healthcare, transportation, and manufacturing. With 1,100 Employee Owners at locations in the U.S. and Canada, ARA offers a broad range of technical expertise in defense technologies, civil engineering, computer software and simulation, systems analysis, biomedical engineering, environmental technologies, and blast testing and measurement.
The Virtual Heroes Division of Applied Research Associates, Inc. creates collaborative interactive learning solutions for healthcare, government, and corporate training markets. Advanced Learning Technologies (ALT) leverage simulation learning and digital games-based training paradigms to accelerate learning, increase user proficiency, and reduce training costs. Virtual Heroes is located in Raleigh, North Carolina, and Orlando, Florida.
For more information, please visit: http://www.virtualheroes.com and http://www.ara.com.
ARA VP, Virtual Heroes Division Manager
Neya Selected to Develop AI, Robotic Tech PrototypesAugust 12 2021
Virtual Heroes Launches Quarterly NewsletterJuly 16 2021
Virtual Heroes Featured on Defense Media NetworkJune 15 2021
Virtual Heroes Launches NewsletterMay 04 2021
ARA Innovates Army Training for Serious Burn InjuriesFebruary 26 2021
Unreal-based Autonomous Vehicle SimulatorJanuary 08 2021
Virtual Heroes to Sponsor VR/AR SummitOctober 31 2019
VRFCAT Approved for FDA ProgramSeptember 17 2019
Mission Critical Operator Overview VideoJuly 03 2019